public class GoStop {
// Define constants for the card types and their values
public static final int BLUE = 1;
public static final int RED = 2;
public static final int BLACK = 3;
public static final int ANIMAL = 4;
public static final int[] CARD_VALUES = {1, 2, 3, 5, 10};
public static void main(String[] args) {
// Create the deck of cards
ArrayList<Card> deck = new ArrayList<Card>();
for (int i = 0; i < CARD_VALUES.length; i++) {
deck.add(new Card(BLUE, CARD_VALUES[i]));
deck.add(new Card(RED, CARD_VALUES[i]));
deck.add(new Card(BLACK, CARD_VALUES[i]));
if (i < CARD_VALUES.length - 1) {
deck.add(new Card(ANIMAL, CARD_VALUES[i]));
}
}
// Shuffle the deck
Collections.shuffle(deck);
// Create the players
Player player1 = new Player("Player 1");
Player player2 = new Player("Player 2");
// Deal the cards to the players
for (int i = 0; i < 8; i++) {
if (i % 2 == 0) {
player1.addCard(deck.get(i));
} else {
player2.addCard(deck.get(i));
}
}
// Play the game
boolean endGame = false;
while (!endGame) {
// Player 1's turn
System.out.println(player1.getName() + "'s turn:");
player1.playTurn(player2);
// Check for game end conditions
if (player1.getScore() >= 7 || player2.getScore() >= 7 || deck.isEmpty()) {
endGame = true;
break;
}
// Player 2's turn
System.out.println(player2.getName() + "'s turn:");
player2.playTurn(player1);
// Check for game end conditions
if (player1.getScore() >= 7 || player2.getScore() >= 7 || deck.isEmpty()) {
endGame = true;
}
}
// Determine the winner
if (player1.getScore() > player2.getScore()) {
System.out.println(player1.getName() + " wins!");
} else if (player2.getScore() > player1.getScore()) {
System.out.println(player2.getName() + " wins!");
} else {
System.out.println("It's a tie!");
}
}
}
class Card {
private int type;
private int value;
public Card(int type, int value) {
this.type = type;
this.value = value;
}
public int getType() {
return type;
}
public int getValue() {
return value;
}
}
class Player {
private String name;
private ArrayList<Card> cards = new ArrayList<Card>();
private int score = 0;
public Player(String name) {
this.name = name;
}
public String getName() {
return name;
}
public void addCard(Card card) {
cards.add(card);
}
public void playTurn(Player opponent) {
Scanner scanner = new Scanner(System.in);
int selectedCardIndex;
boolean hasCapturedCard = false;
while (!hasCapturedCard) {
// Display the player's cards
System.out